The Legend of Prince Valiant : Season 2

    • Air date: 19 Dec '93 39 episodes
  • List of Episodes (39)

    1. The Lost

    • Reports of Mordred's intentions to wage war against Arthur have reached Camelot, so the king has sent Sir Valiant to lead a small group in investigating the matter. The prince is completely dedicated to conducting himself properly on his first important mission as a knight (much to his friends' displeasure). So when Dennis is seriously injured while under his protection, Valiant throws caution to the wind in his efforts to save his young squire. This leads to some dangerous confrontations wit

    2. The Deception

    • The body of Dylan, elder son of the exiled Sinnin, is brought to Camelot by a man who swears he saw Valiant commit the murder. On the corpse is a message from Sinnin asking his other son Dennis to come back to the family and make a fresh start. King Arthur, Merlin, and Dennis all have their doubts about the picture that is being presented before them. Yet with Dylan's lifeless body right there and Valiant not present to deny the charges, what other explanation can there be?

    3. The Black Rose

    • An attempt is made on Merlin's life by a member of the Brotherhood of the Black Rose. But the wizard is more concerned about the threat this group poses to Arthur, who is away on a hunting trip with King Lot. It is vital that Excalibur be delivered to the king before the dual threats of the Brotherhood and a band of Saxons overtake his small hunting party. While on this journey, Merlin relates the true story of the Sword in the Stone to Valiant and Dennis.

    4. The Beggar

    • Valiant's knighthood and recent exploits commanding an army have given him such a swollen ego that he is neglecting his share of the work at the Castle Keep. A special invitation to the Duke Griswald's wedding further raises his opinion of himself. But the adulation Valiant has grown used to hearing turns to scorn after a robbery makes him appear to be a beggar. His quest for aid leads to a lesson in humility from a stranger with an interesting history.

    5. The Flute

    • In the kingdom of Cathington, young Prince Henry cannot seem to do anything to make his father proud. The severity with which King Donovan punishes his son for his failures sharply contrasts with the generosity he displays to his subjects and guests. Among the king's current guests is Prince Valiant, who senses that both father and son are troubled in some way. And then there is the mystery of the unknown flute player whose sad melody haunts the castle...

    6. The Color of Honor

    • Believing that Sir Valiant has an innate understanding of justice, King Arthur appoints him to the distinguished post of Sheriff of Hammerscape. An honored Valiant takes Arn and Rowanne with him to the town to begin his duties. It's not long, though, before he learns how difficult it is to uphold both the letter of the law and the cause of justice. This dilemma comes to a head when Sir Bryant is accused of high treason by the town's mayor.

    7. The Lesson Twice Learned

    • An ordinary mission brings Valiant into contact with an old friend he has not seen since Thule was first conquered. Lorne, an old teacher of the prince's, has been using his expertise as a strategist to train peasants to defend their homes from danger. Valiant offers the former Man-at-Arms a chance to once again plan and fight for a royal cause by returning with him to Camelot. But is Lorne still up to the challenge of entering into combat amongst seasoned warriors?

    8. The Princess Aleta

    • A message from King Hugo asks that Camelot's army be send to the Misty Isles to help defeat a barbarian army. Arthur's knights, who have always believed that realm to be a myth, are suprised that their king plans to help the man who once tried to usurp his throne. It falls to Valiant to lead Arn, Rowanne, and 100 men across dangerous waters to reach the island nation. The prince then finds an unexpected source of beauty and spirit residing within these dreary shores.

    9. Peace on Earth

    • Christmastime is fast approaching, and the people of Camelot are preparing to enjoy the holidays with such honored guests as Lady Daniella of the Misty Isles. But the yultide cheer has been incomplete due to the continued absence of the many knights and soldiers off fighting a bloody war alongside their allies in North Gallace. Our heroes can see little hope for peace as the bloodshed increases by leaps and bounds. A Christmas miracle is desperately needed to ensure that no more lives are los

    10. The Cursed

    • Lucitain refugees are journeying to the town of Serenity to start a new life in Camelot, so Sir Valiant is sent there to ensure their resettlement goes smoothly. Rowanne accompanies him in order to visit her cousin Carl, whom she hasn't seen in years. The pair arrive only to learn that Carl - as well as the rest of the native town inhabitants - has been experiencing hard times ever since the Lucitains arrived. Valiant and Rowanne must do some investigating to uncover the real source of Sereni

    11. The Traitor

    • Sir Lymond sends word to Arthur that the northern Venicone tribe has finally agreed to negotiate a trade agreement with Camelot. Sir Gawain and the trio are then sent north to help Lymond prepare for the king and queen's arrival. While there, our heroes begin to suspect that the Venicones actually have hostile intentions. Some undercover spying in the Venicone camp is required in order to gather enough evidence to warn Arthur of the danger he may be in.

    12. Empty Justice

    • The trio's mission to aid the town of Rheged in its reconstruction efforts leads to a joyful reunion between Arn and his old friend Harold. The pair grows closer than ever as Arn meets Harold's family and hears Harold's dream of Arn's future knighthood. Things take a horrible turn when Harold's old deception comes back to haunt him. The resulting tragedy infects Arn with a violent desire for revenge that not even Valiant and Rowanne can talk him out of.

    13. The Crossbow

    • Valiant has a new crossbow that he believes will finally give him the advantage in an archery match against Rowanne. But something happens to make the prince drop his weapon and leave the practice field without it. Unfortunately, Dennis and his friend Wesley find the crossbow and begin to play with it. This causes an accident that may cost Dennis someone he dearly loves.

    14. The Rival

    • Three lucky youths will be chosen from those competing in the Queen's Festival Competition to train for knighthood in Camelot. Before the festival begins, Rowanne meets a sweet young woman named Fiona who idolizes her and wants to be a knight. Rowanne decides her new friend has as much right to compete as any young man and makes sure that she is signed up. Yet she begins to regret this when Fiona proves to be too impressive a rival both on and off the combat field.

    15. The Tree

    • The entire town of Harmony is up in arms against the neigboring town of Perkshire. The dispute centers on the fate of Adam's Oak, a beautiful and historically significant tree that is in danger of being torn down to make room for a bridge. Prince Valiant must settle the dispute but soon learns that both sides have convicing arguments in their favor. Valiant's eventual decision leads to a surprise stand-off against an old friend who tells him to change his mind or fight to the death.

    16. The Voyage

    • Despite King Arthur's misgivings, Valiant sets sail for the Misty Isles in order to bring King Hugo back to talk peace with Camelot. The mission affords Valiant the chance to get closer to Princess Aleta, which does not sit well with Rowanne. This delicate situation is made more tenuous when Rowanne suggests that Valiant plot a faster course through rough waters. What happens when this new course is taken puts the ship's passengers in more danger than Rowanne intended.

    17. Mordred's Return

    • The people of Camelot give Mordred a hero's welcome when he returns in the company of Valiant and his party. King Arthur is less than pleased by this turn of events - the same goes for Valiant, who is hostile towards his old foe as well as the Princess Aleta. Revealing the events of the past voyage is the only way for Camelot's enemies to be driven from its shores. Can Rowanne put her jealousy aside and do what's right for the kingdom?

    18. The Rescue

    • Still reeling from the events of the past few days, Valiant requests permission to be sent on a mission that will take him away from Camelot for awhile. The king dispatches him to the Hinterland to help Sir Gawain investigate reports of missing townsfolk and livestock. What the prince finds there is more repulsive than he could ever have imagined. Meanwhile, Rowanne has a talk with Aleta that leads the princess to make a drastic change in her life.

    19. The Parting

    • Trouble is brewing in Christendon in the form of a secret rebellion among soldiers loyal to Sir Mordred's philosophy. King Arthur, aware of this threat, advises Valiant to watch himself around Aleta since she may pose a threat to Camelot. The prince, once sure of Aleta's feelings and loyalties, finds himself doubting the princess when he learns that she intends to sail back to the Misty Isles. His efforts to find proof of her true affiliation leads him right to the inner circle of Christendon

    20. The Walls of Tyranny

    • King Ian of Kengary has been killed in the middle of his campaign against the McGrath clan. Duncan Draconarius - Ian's trusted friend and advisor - cannot hope to continue the war and avenge his king's death until the subject of Ian's succession is settled. A peace delegation led by Sir Valiant is sent to Kengary to help straighten up the mess and determine whether Camelot should send military aid to its ally. Unfortunately, all is not solved even when a new ruler is abuptly decided upon.

    21. The Jubilee

    • The kingdom of Arcadia, a longtime ally of Camelot, is celebrating a Silver Jubilee in honor of Queen Eleanora's twenty-five year reign. Guinevere is positively giddy at the prospect of being reunited with her oldest and dearest friend after ten long years. The two women pick up their friendship right where they left off and devote most of the festivities to catching up. This joyous reunion turns sour when the trio reveals to the queen exactly what Eleanora has been up to in the years they've

    22. The Treaty

    • Troubles with the Vikings have been growing steadily worse this past spring. King Arthur decides that he must finally make a direct effort to form a peace treaty with King Olaf in order to stop the loss of life and property. But this delicate mission begins on a ominous note when he discovers that an item critical to its success has been stolen. It's one bad turn after another as Valiant and the others journey to the north during a time of great unrest in their kingdom.

    23. The Blackest Poison

    • The neighboring kingdom of Velquin would make a powerful ally for Camelot, so Arthur and Guinevere decide to meet with King Edward to discuss the matter. While Edward appears to be open to embracing the ideals of the New Order, his sister Sadisa is a firm believer in her people's tradition of conquest. This tense and delicate situation grows profoundly worse when Arthur is poisoned during dinner. Can Guinevere continue the peace talks while her husband is dying and the knights are ready to wa

    24. The Hero

    • Raymond of Longport, the mightiest tournament fighter in the land, is the object of hero-worship amongst all who've heard of him. This includes Dennis, who's trembling with excitement at the prospect of seeing him while accompanying the trio on a mission in Longport. Valiant alone finds Raymond unappealing after he sees the fighter abuse his fame at a local tavern. Arn and Rowanne attribute Valiant's dislike to jealousy over Dennis, but it's not long before Raymond gives everyone cause for al

    25. The Vision

    • All Valiant, Arn, Rowanne, Dennis, and Merlin want to do is attend the nearby Spring Festival in peace. But one disaster after another befalls them on what should be a simple journey. The minor inconveniences eventually escalate into serious danger when the unarmed group wanders into a nortoriously lawless area. An abnormally tense Valiant grows angry at Dennis for inventing childish schemes to solve their problems - as it turns out, one of those dreams holds the key to their salvation.