• Air date: 11 Sep '89 47 episodes
      Chip 'n Dale: Rescue Rangers is an animated series produced by Walt Disney Television Animation. Created by Tad Stones and Alan Zaslove, it featured the established Disney characters Chip 'n' Dale in a new setting. The series premiered on the Disney Channel on March 4, 1989, after a preview episode was aired on August 27, 1988. The series premiered with a two-hour movie special, Rescue Rangers: To the Rescue, which was later broken up into five parts to air as part of the weekday run. The final episode aired on November 19, 1990. On September 18, 1989, the series entered national syndication. From 1998 to 1999, reruns of the show were aired as a part of the Disney Afternoon line up.
  • List of Episodes (47)
    • 1. Rescue Rangers to the Rescue (1)

      11 Sep '89
      When an old detective friend is falsely accused of stealing a priceless ruby, Chip and Dale decide to take on the task of solving the crime themselves, in this introduction to the series.
    • 2. Rescue Rangers to the Rescue (2)

      12 Sep '89
      Chip and Dale are hot on Fat Cat's trail, who leads them to a Chinese laundry and then to a fishing vessel where they meet Monty and Zipper for the very first time.
    • 3. Rescue Rangers to the Rescue (3)

      13 Sep '89
      Monty suggests they visit his old friend, Geegaw Hackwrench, but instead find Geegaw's daughter, Gadget, who flies the group to Glacier Bay as they continue their investigation.
    • 4. Rescue Rangers to the Rescue (4)

      14 Sep '89
      The investigative trail leads Chip, Dale, Monty, Gadget and Zipper from Glacier Bay to a dog pound and then to the subway where they find Claudaine, who masterminded this whole thing.
    • 5. Rescue Rangers to the Rescue (5)

      15 Sep '89
      Claudaine and Nimnul plot together and build a huge jello mold, which they plan to use to cause an earthquake to crack open a Reserve Building vault so they can steal all the gold inside it.
    • 6. A Lad in a Lamp

      03 Oct '89
      Monty's greed backfires when a genie in lamp tricks Monty into changing places with him.
    • 7. The Luck Stops Here

      06 Oct '89
      Gadget takes pity on a hapless inventor who's had a streak of bad luck.
    • 8. Battle of the Bulge

      09 Oct '89
      Monty's exercise regimen turns into a major disadvantage as the Rangers try to capture some flying jewel thieves.
    • 9. Ghost of a Chance

      10 Oct '89
      While trying to foil Fat Cat's plan to steal the Crown Jewels, Monty unearths one of his ghostly ancestors.
    • 10. An Elephant Never Suspects

      11 Oct '89
      Some elephants at the zoo accept the Rangers assistance to help them find out who's been stealing all their peanuts but the Rangers have to go undercover when they become the main suspects!
    • 11. Fake Me to Your Leader

      12 Oct '89
      Zipper gets zapped by one of Nimnul's inventions -- a ray gun that causes him to grow at an alarming rate.
    • 12. Last Train to Cashville

      13 Oct '89
      The Rangers investigate a case of a missing toy train and end up tracking Fat Cat to a pet store where they find him plotting to rob a bank.
    • 13. A Case of Stage Blight

      16 Oct '89
      A night at the Opera proves to be more than just culturally enriching for the Rescue Rangers, when they go underground into the sewers and run into an insane alligator with a yen for acting.
    • 14. The Case of the Cola Cult

      17 Oct '89
      While out test driving the Rangermobile, the Rangers stumble across an entire cult of rats that worship a soft drink known as 'Kookoo Cola.'
    • 15. Throw Mummy From the Train

      18 Oct '89
      A crooked archaeologist steals a mummy's ring and the Rangers agree to help the mummy get the ring back.
    • 16. A Wolf in Cheap Clothing

      19 Oct '89
      Werewolf sightings are explained when the Rangers discover Nimnul has invented a device that allows him to swap bodies with other animals.
    • 17. Robocat

      20 Oct '89
      The Rangers befriend a mechanical cat, until Fat Cat rewrites its program and turns it into a killing machine.
    • 18. Does Pavlov Ring a Bell

      02 Nov '89
      Chip and Dale are jealous of the attentions bestowed upon Gadget by a lab rat named Sparky.
    • 19. Prehysterical Pet

      03 Nov '89
      Dale adopts a pet, only to find out it's an intelligent dinosaur alien from a distant planet.
    • 20. A Creep in the Deep

      13 Nov '89
      Captain Fin, self-appointed crusader for rights of fishes everywhere, uses a converted submarine to terrorize the land dwellers and the Rangers must find a way to stop him.
    • 21. Normie's Science Project

      14 Nov '89
      Nimnul's nephew, Normie, 'borrows' one of Nimnul's inventions and enters it as his exhibit in a science fair.
    • 22. Seer No Evil

      15 Nov '89
      The Rangers visit a gypsy fortune teller at a local carnival and are shocked when she predicts that Chip will become the victim of a horrible accident.
    • 23. Chipwrecked Shipmunks

      16 Nov '89
      The Rangers are shipwrecked on a deserted island and once again encounter the PiRats searching for buried treasure.
    • 24. When Mice Were Men

      17 Nov '89
      The Rangers are summoned to Tramplonia to find the mouse village being trampled on by an old enemy of Monty's -- a bull named El Emenopio.
    • 25. Chocolate Chips

      20 Nov '89
      During a trip to South America, the Rangers try to unveil the mystery behind who is uprooting the cacao trees, and why.