• Air date: 14 Sep '91 13 episodes
      With the help of his magic walking stick, Wally and his dog Woof travel through space and time or to far off magical lands, solving mysteries and lending a helping hand wherever they can.
  • List of Episodes (13)
    • 1. My Left Fang

      14 Sep '91
      Wizard Whitebeard sends Wally and Woof on a quest in the land of the Nasty Nasties. There the two travelers meet Fang, a young and nerdy vampire who does not want to grow-up to become a mean and horrid vampire; instead he wants to be human. With Wally's help, Fang searches for the magic scroll that can help him change who he is. Along the way they meet up with witches, vampires, ghosts, mummies, and Clyde (a four-armed prison guard). The evil and awful Odlaw tries to keep up with Waldo and grab
    • 2. Forest Women

      21 Sep '91
      When Fred and his evil army start destroying the magic forest, Wally and Woof are sent to the rescue. The two travelers are sent by Wizard Whitebeard to find a magic fruit that will help protect and restore the forest. With the aide of Queen Emeralda, the Green Ladies and the Mud Men, Wally sets out to help restore nature from the grasp of the evil "bucket-heads". Meanwhile, Odlaw tries to impress the evil leader Fred and join his army in order to help him finally get Wally, and his magic
    • 3. It's A Gruel, Gruel World

      28 Sep '91
      Chef Baker Cook, who cooks all the food in the land of the Gobbling Gluttons is tortured by a curse from the evil (and ugly) witch Porcina. Due to Porcina’s spell, the people of the land are eternally hungry, and Chef Baker Cook has to keep feeding them all – day and night. Wally and Woof are sent to help him stop the gluttons' hunger. As they try to break the curse they run into Elvis Parsley, the blue mushroom miners, and a slew of other wacky characters. Odlaw trails behind teaming up
    • 4. The Great Ballgame

      05 Oct '91
      King Fussifuss is in trouble when the crown trophy goes missing. Without the trophy the great ball players who populate the land will turn against him and his kingdom will be lost to his evil step-brother. Wally and Woof are on the case. The two traveling companions follow a trail of riddles and clues to find the crown trophy. Wally dodges ball-players, jumps down the giant ball pit, navigates the “maze of no return”, meets monsters and weirdos, rides a balloon, and still manages to stays
    • 5. Draining the Deep

      12 Oct '91
      There is trouble in the Land of the Deep Sea Divers – the sea is draining. Wally is sent by the Wizard Whitebeard to help solve the problem. Wally meets Lucinda, the mermaid who was in charge of guarding the great sea plug. Unfortunately for Lucinda, a ship full of plug-snatching pirates came and took the plug when she wasn’t looking. Now Wally, Woof and Lucinda have to try to get the plug back and the sea level restored. Meanwhile, Odlaw teams up with Pegbeard (the pirate captin who stole
    • 6. The Underground Hunters

      19 Oct '91
      The Wizard Whitebeard has lost one of his scrolls and asks Wally to go find it in the Land of the Underground Hunters. There Wally meets Seymour McGuywholikestocatchdragonsson (the name says it all), a feared dragon hunter, who is fighting the dragons who plague the land and driving them deep into the underground caves. Seymour’s son, Claxton McGuywhodoesntlikestocatchdragonsson, is appalled by this practice; he likes the dragons and is convinced that they mean the humans no harm. Wally (and
    • 7. The Unfriendly Giant

      26 Oct '91
      There are some little people with a big problem in the Land of the Unfriendly Giants. Wizard Whitebeard sends Wally off to find three puzzling clues that will end the giants’ reign of terror. Wally and Woof set out to stop the unfriendly giants, lead by J. Archibald Barrington III (or Archie for short). Wally follows clues all over the village as he works to solve the Wizard’s riddle, and in the end Wally is able to teach the townsfolk to stand up for themselves. The episode erupts with a
    • 8. A Stone Age Story

      02 Nov '91
      Wally is invited to a wild party at Wizard Whitebeard’s cave. However once getting there, Wally is more interested in the cave paintings found on the Wizard’s walls; he soon he decides to travel to a time he’s never been to – back to the Stone Age. Wally (and Woof) travel back in time and soon meet Sconk, a tribe leader, who shows Wally the tribe’s latest project. The tribe is building a huge theater, but unlike other tribes, they have enlisted the work of animals to get the job done.
    • 9. The Land of the Carpet Flyers

      09 Nov '91
      When there is trouble in the Land of the Carpet Flyers, Wizard Whitebeard sends Wally and Woof to help. The two travelers soon meet Rudniesh, a carpet weaver a problem. It is only a few hours until the big Rug-Burner 500 race. The winner of the Rug-Burner 500 gets to rub a lamp, and if a genie comes out of the lamp they are declared the king. Rudniesh was going to enter the race, but his plans for a special racing rug were stolen along with everyone else's rugs. With only hours to go until the
    • 10. The Living Exhibits

      16 Nov '91
      Wenda calls Wally and Woof for help when Wizard Whitebeard gets stuck in the movie picture at Wenda's Theater. After helping the Wizard, Wally learns of a problem in the Land of the Living Museum. Wally invites Wenda along on their adventure. Wally, Woof, and Wenda, with Odlaw trailing behind, head off to the museum. There they meet Okey Dokey, the museum's curator, who informs them of the problem – the art is being stolen. Soon they are introduced to resident artist Norwood Oou. The three
    • 11. Ahead of the Future

      23 Nov '91
      Wally is sent to Future Land by Wizard Whitebeard with a clue to the past. There he helps Robot 9 flee from Master Trasher to avoid being replaced for being obsolete. When the super UV solar flares hit Future Land Robot 9 is needed as the only functioning robot to save President Gomez's ship from crashing because of a fried robot pilot. This episode is based off the illustration "The Future" from Find Waldo Now.
    • 12. Viking Fling

      30 Nov '91
      Wally and Woof accompany Miss Pixie to the Land of the Vikings to retrieve the Magical Musical Golden Horn so that she can become a full fledged wizard. Along the way Wally helps repel the Vikings from the village of Glurb, encounter a purple polka dotted pot bellied sea serpent, meet the Viking Queen Broonhilda, and sail off the edge of the world. This episode is based off the illustration "On Tour with the Vikings” from Find Waldo Now.
    • 13. The Land of the Lost Pyramid

      07 Dec '91
      Wally and Woof travel to the Land of the Lost Pyramid. Wally finds himself battling his wits against Guanomuck - the most rotten, cruel (and often naughty) villain listed in the "Who's Who" of Aztec bad guys. This episode is based off the illustration "The Last Days of the Aztecs" from Find Waldo Now.