• Air date: 18 Jul '06 12 episodes
      The sleep Pacific Northwest town of Eureka is hiding a mysterious secret. The government has been relocating the world's geniuses and their families to this rustic town for years where innovation and chaos have lived hand in hand. U.S. Marshal Jack Carter stumbles upon this odd town after wrecking his car and becoming stranded there. When the denizens of the town unleash on unknown scientific creation, Carter jumps in to try to restore order and consequently learns of one of the country's best kept secrets.
  • List of Episodes (12)
    • 1. Pilot

      18 Jul '06
      After a strange accident sidelines Eureka's sheriff, U.S. Marshal Jack Carter takes over the investigation into the mysterious phenomenon that led to the death of a resident. Carter learns about the secret purpose of the town while trying to re-establish a connection with his angry and bitter daughter, Zoe. He develops a friendly working relationship with government liaison Allison Blake and meets some of the more eccentric residents of Eureka.
    • 2. Many Happy Returns

      25 Jul '06
      Carter and the other citizens of Eureka attend the funeral of Susan Perkins. Much to their surprise, Ms. Perkins makes a return to Eureka as a woman who is very much alive!
    • 3. Before I Forget

      01 Aug '06
      Jack Carter accidentally shoots Henry while suffering from short-term memory loss, meanwhile a visit from a noted scientist may hold clues into to his sudden memory loss.
    • 4. Alienated

      08 Aug '06
      Spencer is apparently abducted by aliens and then returned to earth the next day inside a crop circle. Also, the town is visited by the congressman whose committee is responsible for its government funding.
    • 5. Invincible

      15 Aug '06
      After a lab accident, Global Dynamics researcher Carl Carlson is expelled from Eureka due to lack of results. Later, it is discovered that the accident has unlocked hidden abilities in Carl. Meanwhile, Jack does his best to avoid a physical.
    • 6. Dr. Nobel

      22 Aug '06
      After Fargo and Spencer accidentally activate a doomsday device, Carter must help Dr. Irwin Thatcher, an aging scientist, to shut down the device.
    • 7. Blink

      29 Aug '06
      Carter investigates an unusual car accident. Meanwhile, Stark is under stress to produce results on a project.
    • 8. Right as Raynes

      05 Sep '06
      When the return of Eureka's star pupil causes problems all over town, Stark is forced to make a hard choice. Carter attempts to track down Zoe who has run off with the former resident.
    • 9. Primal

      12 Sep '06
      Fargo invents a device that bridges the gap between computers and human brains
    • 10. Purple Haze

      19 Sep '06
      Strange behavior is affecting the whole town except Sheriff Carter and Zoe. The father and daughter team must find the cause while Stark makes a decision that could affect the world.
    • 11. H.O.U.S.E. Rules

      26 Sep '06
      S.A.R.A.H - the artificial intelligence that runs Carter's house takes him and a group of residents hostage in an intervention to keep Carter in Eureka. Meanwhile her root program B.R.A.D activates and turns the situation deadly.
    • 12. Once in a Lifetime

      03 Oct '06
      Stark is given a chance to try the top-secret Artifact. Once it's tested, Eureka warps into the future and ends up in 2010, where the town is different.